Workaround boast: Entity Types


Just wanted to share an easy workaround for when you need the name of the database/type available on the UI level:

  1. create a text field;
  2. populate that field with “entity.type” via automated script.

I didn’t want the space name in it, so I’ve truncated it. My script looks like this:

const fibery = context.getService('fibery');

for (const entity of args.currentEntities) {
    await fibery.updateEntity(entity.type,, {
        'Entity Type': entity.type.substring(entity.type.lastIndexOf("/") + 1, entity.type.length)

Use case

So I have a lot of videogame-y stuff as databases in fibery: enemies, weapons, skills, etc. And I also have factions as database, and all of those can relate to 1 faction (so that’s a many-to-one relation).

I wanted to make a board where the factions would be the columns, and the cards would be all of that stuff (6 databases total), and that worked easy. But the contents of a column were all mixed up: 2 enemies, a weapon, a skill, an enemy, 3 weapons and so on. I wanted to separate the rows on the entity’s database or at least sort by it, so that I’d get some order.

So I did the workaround from above – and was able to sort by the text field! Yaaay! :raised_hands:

Hope this might save someone some time. :blush: