# Custom map upload in Fibery

**URL:** <https://community.fibery.io/t/custom-map-upload-in-fibery/9759>\
**Category:** Ideas & Features\
**Created:** [October 8, 2025, 6:16am UTC](https://community.fibery.io/t/custom-map-upload-in-fibery/9759 "2025-10-08T06:16:52Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![RonMakesSystems](https://sea2.discourse-cdn.com/flex020/user_avatar/community.fibery.io/ronmakessystems/32/14122_2.png) [@RonMakesSystems](https://community.fibery.io/u/RonMakesSystems)\
**Post date:** [October 8, 2025, 6:16am UTC](https://community.fibery.io/t/custom-map-upload-in-fibery/9759/1 "2025-10-08T06:16:53Z")

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Not sure exactly how this could work, but seeing as more and more game studios are adopting Fibery, allowing a custom import of a map, and letting users define location definition and coordinates for their map could be pretty cool. Then when adding a location field it asks you what map you want to use for that field.

Came from this post on reddit and thought it was a pretty neat idea:

> **[Reddit - The heart of the internet](https://www.reddit.com/r/Notion/comments/1o0v9tb/ok_the_maps_view_is_cool_but_can_we_make_it_fake/)**

Ideally these maps could be easily shareable across workspaces and then the community could make maps and share with each other.

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**Author:** ![bear](https://sea2.discourse-cdn.com/flex020/user_avatar/community.fibery.io/bear/32/12872_2.png) [@bear](https://community.fibery.io/u/bear)\
**Post date:** [October 8, 2025, 7:41am UTC](https://community.fibery.io/t/custom-map-upload-in-fibery/9759/2 "2025-10-08T07:41:11Z")

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I may have a solution for you Ron and for many other visualization puzzles. Will try it out soon and stay mysterious until I have either succeeded or failed miserably.

Fun project idea btw! 🧙‍♂️ 🐉 🗺
